AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games on Android in Europe Q1 2022
Explore the performance trends of the top 5 sandbox-like games on the Android platform in Europe during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 sandbox-like games on the Android platform in Europe demonstrated varied performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics.
Roblox from Roblox Corporation saw a significant weekly revenue peak at approximately $2.4M in late December, dropping to around $1.7M in early January, and then fluctuating between $1.1M and $1.5M for the rest of the quarter. Weekly downloads started strong at 706K in late December but decreased to 539K by mid-January, stabilizing around 500K to 540K towards the end of the quarter. The app maintained a high number of weekly active users, starting at 27.6M in December and ending at around 26.1M by late March.
Minecraft by Mojang experienced a steady decline in weekly revenue from $362K in late December to $156K by the end of March. Weekly downloads also decreased from 89K to 26K over the same period. Despite these declines, weekly active users remained relatively stable, starting at 2.1M in late December and ending at around 1.88M by the end of the quarter.
PK XD: Fun, friends & games from Afterverse Games had a notable increase in weekly downloads, starting at 237K in late December and peaking at 353K in late March. Weekly revenue saw a gradual decline from $48K in late December to $22K by late March. The app's weekly active users showed a dip from 2.49M in late December to 1.97M in early March, before recovering to 2.38M by the end of the quarter.
ZEPETO: Avatar, Connect & Live by Naver Z Corporation had consistent weekly revenue around $30K, peaking at $40K in early January. Weekly downloads fluctuated, starting at 170K in late December, peaking at 198K in mid-January, and then decreasing to around 104K by the end of March. Weekly active users saw a slight decline from 698K in late December to around 699K by late March.
IMVU: Social Chat & Avatar app from IMVU, Inc. had relatively stable weekly revenue, starting at $30K in late December and ending at $21K by late March. Weekly downloads remained modest, ranging from 20K in late December to 14K by the end of March. Weekly active users started at 189K in late December and showed a slight decline to 159K by late March.
These insights were provided by Sensor Tower, and more detailed analytics can be found on their platform.